Age of History Asia V 1.1551 MOD APK
Description of age of history asia game
Age of History Asia is a strategy and strategy planning where players will find little to no graphics and a complete lack of effects, but they will find excellent gameplay. The gameplay will appeal to everyone who loves to think and make decisions only by evaluating and appreciating all the pros and cons. Since the main objective will be to control the area, this is inevitable. As leaders of an Asian country there will be a variety of factors and difficulties against players. Open opponents and opponents will not stand idly by. They will also do whatever it takes to make a profit. So we have to act in very exciting and tense circumstances.
Features of Age of History Asia game
Conscription: Recruiting units from the selected governorate.
Construction: Building a building in the selected governorate (see building types). This costs money.
Solution: Remove units from the specified county. This reduces military maintenance.
Dependency: Establishing a dependent state with another civilization.
Appendix: Restoring the dependent state under your full control.
War: declaring war on a civilization.
Peace: Presenting a peace proposal for a civilization.
Charter: Submit a charter offer to a civilization.
Alliance: Send an alliance offer to Civilization.
KICK: Ending the alliance with civilization.
Support: Giving money to a civilization.
Age of History is a turn-based strategy game where your goal is to take over the world.
Detailed map of Asia with 462 playable provinces!
• Requests are submitted before each round. The number of requests you can submit during each round is restricted to your traffic points for that round.
• After giving orders, the civilizations carry out actions in order, which are randomly arranged at the start of each round.
• Map
- the capital is the most important province in civilization. If you lost your capital for 3 turns, your civilization wouldn't exist. If you conquer the capital of another civilization, you get all of its provinces. Capitals have a Defensive Bonus: + 15% and an Offensive Bonus: + 15%. All capitals have already been constructed.
Transparent governorates are neutral. The colored counties belong to other civilizations.
- You can measure the map. To return to the standard scale, double-click the map. If the scale is different from the standard on the mini map, you can see the "!" At the top right.
Use the Economy and Population buttons to display the economy and population values for each county. Use the Diplomacy button to view the owner of each province and participate in diplomacy (see Requests - View diplomacy).
• Treasury
- funds are added to your wardrobe through income tax, which is based on the total population and the economy in your culture. Funds are deducted from your treasury for military maintenance, which is based on the number of your military units (units at sea have higher maintenance than units on land).
• Requests - Regular Presentation
- Transportation: Transferring units from one governorate to another. You can move between provinces that you control or attack another civilization's province.
Conscription: Recruiting units from the selected governorate. This costs money and is limited by county residents. Recruiting from a county reduces its population.
Construction: The construction of a building in the selected governorate (see building types). This costs money.
Dismantling: removing units from the selected district. This reduces the military supply.
Subordinate: creates a dependent state with another civilization.
- Appendix: puts the dependent state under your full control.
• Orders - the viewpoint of diplomacy
- war: declaring war on a civilization.
Peace: Presenting a peace proposal to a civilization. If you accept, your civilizations will no longer be at war.
Charter: Presenting a charter presentation to a civilization. If accepted, civilizations could not attack each other for five rounds. This can be canceled with War Order One Round Advance.
Alliance: Presenting an alliance proposal to a civilization. If you accept, then that civilization will aid you in your military efforts. Use war command to let allies know your targets.
KICK: Ending the alliance with civilization.
Support: Giving money to a civilization.
• Types of buildings
- the fortress: District grants defense bonus.
Watchtower: Allows you to see the number of armies in neighboring provinces.
The port: it allows the transport of units to the sea. Marine units can return to any land province, even if they do not have a port.
• 211 Civilizations
• Served
• Offline Achievements • Online and Offline
Hall of Fame
• Google Play Game Services Leaderboards and Achievements!
• Random Mode
• Random Mobilization • Random
Games
• Scenarios :
- Modern World
- Complete Modern World
- World War I
- World War I Complete
- World War II
- World War II complete
- custom scenarios!
Three different types of fog of war:
- off
- basic
- full
• course
• Languages available
- English
- Chechtina
- Espanyol
- German
- French
- Italian
- 日本語
- Dutch
- Polishing
- Portuguese
- Russian
- 한국어
- Türkçe
- 简体 中文
- 繁體 中文
- Arabic Rate this post
Required Android Versions : Ice Cream Sandwich [4.0.3–4.0.4] – Jelly Bean [4.1–4.3.1] – KitKat [4.4–4.4.4] – Lollipop [5.0–5.0.2] – Marshmallow [6.0 – 6.0.1] – Nougat [7.0 – 7.1.1] – Oreo [8.0-8.1]
WHATS IN MOD APK
full version